[Source] Simulation Therapy
In this tutorial by Simulation Therapy, you’ll learn how to create some realistic dynamic rope simulations using the HoRope plugin in Cinema 4D.
We’ll also cover how use Illustrator to create a seamless and tileable textures and Substance Alchemist to output bump, displacement, normal, and roughness maps needed to achieve a photoreal render. Finally, we’ll build a Redshift material from scratch and wrap it up with adding lights into our scene and rendering out our simulation.