[Instructor] Manuel Casasola Merkle
In this tutorial, Manuel Casasola Merkle discusses a way to distribute water droplets on the surface of another object to make it look wet and fresh.
Topics covered include:
- Describing the base scene
- Building the droplet setup
- Setting pscale on the droplets
- Theory: The double cross product
- Implementing the move along surface node
- Correcting for scale
- Flattening the droplets
- VDB Workflow
- Moving the droplets into the surface