[Instructor] Daniel Danielsson
In this tutorial, Daniel Danielsson demonstrates a quick technique to create time-lapse style star trails using Cinema 4D and Arnold Renderer.
Topics covered include:
- Scene intro
- Creating the sky
- Creating the stars
- Creating the star trails
- Adding a material
- Adding an Arnold Tag and refining the shape
(The Arnold Tag can be replaced with a Sweep NURBS, if you’re using a different renderer) - Adding variation to the stars with the Utility Shader
- Controlling the length with a MoSpline
- Animating the star trails with he MoSpline
- Final thoughts and alternatives for other render engines