3ds Max – Realistic Hair and Fur with Standard Hair Material in Arnold Tutorial

[Source] Mograph plus

In this tutorial by Kamel Khezri, we’ll explore how to render realistic hair and fur using the Standard Hair Material in Arnold for 3ds Max.

This tutorial is a part of Comprehensive Introduction to Arnold for 3ds Max training by Kamel Khezri.

How was the Tutorial?

Cinema 4D and Octane Texture Packs: motionsquared.net/texture-packs/

Related Posts: