Cinema 4D – How to Fake Subsurface Scattering (SSS) Tutorial

 

[Source] The Pixel Lab

In this tutorial, you’ll learn a cool hack to fake Subsurface Scattering (SSS) using the new Inverse Ambient Occlusion feature in Cinema 4D R18. This allows for really fast rendering SSS.

Download Free 137 High Quality Bullet Hole Textures: goo.gl/fkwM71

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