[Instructor] EJ Hassenfratz
In this tutorial, you’ll get an intro to using HDRI’s to add realistic lighting to your scene using Global Illumination and Physical Renderer in Cinema 4D.
Topics covered include:
- Applying reflective materials using Reflectance Channel
- Using Ambient Occlusion for realistic shading
- Loading up HDRI images and applying them to Sky Objects
- Covering how different HDRI images affect a scene
- Learning how to use Global Illumination to use HDRI luminance information to realistically light your scene
- Brief overview of GI options
- Tips for optimizing your scenes render time