[Instructor] Jared Michael
[Level] Intermediate
In this tutorial, you’ll learn how to quickly create clean game/film ready 3D models and textures based on photographs using ZBrush and 123D Catch.
We will be taking a series of photos around a real object, then creating a 3D mesh and texture using 123D Catch (photogrammetry), before cleaning up the mesh in ZBrush using DynaMesh and re-projecting the original detail/paint onto the new clean and well UV’d model.
so sexy