[Instructor] Edmund Brown
This quick tip covers the process of rigging gears, pistons, conrods, that kind of thing using constraint tags, XPresso, and a calculator in Cinema 4D.
This is a concise tutorial about how to make gears rotate at exactly the right speed, how to use constraints to rig a crankshaft and piston, add user data to drive the speed of your animation, along with a load of nifty Cinema 4D workflow tips.