[Source] Death Fall
[Level] Intermediate
[Software used] Autodesk Maya, NUKE
This tutorial will show you how to render the Subsurface Scattering pass in Maya so that you can adjust the intensity and color inside NUKE.
[Source] Death Fall
[Level] Intermediate
[Software used] Autodesk Maya, NUKE
This tutorial will show you how to render the Subsurface Scattering pass in Maya so that you can adjust the intensity and color inside NUKE.