Hard Surface UV Mapping and Retopology Workflow Tutorial

[Instructor] Wayne Robson
[Level] Intermediate

This tutorial will show you the retopology workflow of a high-res mesh in Topogun imported from Mudbox and then unwrap the retopologized mesh in headus UVLayout.

Part 1: Retopologize the High Res Mesh in Topogun

Part 2: Unwrap the Retopologized Mesh in headus UVLayout

How was the Tutorial?

Cinema 4D and Octane Texture Packs: motionsquared.net/texture-packs/

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