Maya – RenderMan Lighting and Compositing Tutorial


[Instructor] Francesco Giroldini
[Level] Intermediate

This tutorial will go over the techniques that Francesco Giroldini usually uses to block a shot in and quickly get a feeling for it with as few lights as possible.
It will explain how to apply the linear workflow on textures in order to get more natural lighting and finally show how to break down the shots into passes and composite them together in After Effects.

View the Tutorial:

Motion Squared Cinema 4D Texture Packs:

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