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Tag : Texture Maps
Cinema 4D - Texture Detail for better Renders
November 9th, 2011 06:20 |
No Comment
This Tutorial will show you how to use Bump Maps, Normal Maps and Displacement Maps to add more Texture Detail and improve the Render Quality.
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ZBrush to xNormal Pipeline Tutorial
April 30th, 2011 03:56 |
No Comment
In this demonstration we go through taking a finished ZBrush model and generate texture maps from it using xNormal.
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Recent Comments
marko
Very useful introduction to this to…
Thomas Robert Malthus
I second Mr. Tom Daigon (whose comm…
Craig Zuckerman
nice job dude, thank you !
Tom Daigon
Why do you first show us a very coo…
ASHOOR
Thanks you alot :) nice modeling …
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Great tuto, but you should resize y…
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