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Tag : Shaders
Cinema 4D Tip: Quickly Copy and Paste Textures
February 21st, 2012 16:03 |
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This tip will cover some quick ways to copy textures and shaders from one material channel into another in Cinema 4D.
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Blender - Car Rendering Tutorial
February 16th, 2012 09:29 |
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This Tutorial covers creating good looking materials for your car in Blender and how to set up the node system and render using the Cycles Engine.
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CoreCG Releases MentalCore, a Plugin for Optimizing the Maya and menta…
January 24th, 2012 17:07 |
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CoreCG has announced the release of MentalCore, a plugin that provides an alternative to the standard rendering workflow for Maya and mental ray.
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Cinema 4D R13 Tip: Subsurface Scattering
January 24th, 2012 15:43 |
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A quick tip on how to setup the new SSS in Cinema 4D R13 that helps us create realistic materials for translucent surfaces such as skin.
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PG-MatCaps - MatCap Library for Cinema 4D
December 29th, 2011 03:41 |
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Daniel Menapace has released PG-MatCaps, a library of MatCap-style materials for Cinema 4D based on the Art-Shader.
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Holomatix Releases SprayTrace for Maya
December 20th, 2011 05:57 |
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SprayTrace provides an instant preview of a Maya mental ray scene: providing real-time feedback on shaders, textures, lighting and camera adjustments.
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Cinema 4D R13 - Creating Advanced Materials Tutorial
November 23rd, 2011 15:52 |
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This Tutorial will show you how to work with Cinema 4D Shaders and understand the various Channels to create some advanced Materials.
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ShaderBox Beta 0.7 Released
November 13th, 2011 16:29 |
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ShaderBox is a Visual Node based RenderMan Shader Management Tool providing a customized workflow to create RenderMan Shaders interactively.
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Cinema 4D - Creating a Realistic Earth Tutorial
October 30th, 2011 07:51 |
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This Tutorial will show you how to create a Realistic Earth in Cinema 4D and will explore some special Shaders and Multi-Layered Materials.
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UDK - Wind Vertex Shader Tutorial
October 14th, 2011 13:45 |
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This Tutorial will show you how to implement a complete Wind Vertex Shader inside UDK based on the Crysis Wind Animation Shader.
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