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Tag : AO
Maya Tip: Ambient Occlusion with V-Ray
February 9th, 2013 14:17 |
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This quick tip will show you a quick and easy method to create ambient occlusion with V-Ray in Maya using the Surface Shader and VRayDirt.
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3ds Max - VRayDirt Map Tutorial
June 8th, 2012 17:40 |
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This tutorial will show you the process of creating photorealistic looking materials in 3ds Max using VRayDirt map.
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3ds Max and ZBrush - Hell Sword Tutorial
April 12th, 2012 07:31 |
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This tutorial will show you how to create a Hell Sword inspired by the Chaos Eater from Darksiders using 3ds Max and ZBrush.
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CoreCG Releases MentalCore, a Plugin for Optimizing the Maya and menta…
January 24th, 2012 17:07 |
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CoreCG has announced the release of MentalCore, a plugin that provides an alternative to the standard rendering workflow for Maya and mental ray.
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nDo2 Released
November 24th, 2011 12:59 |
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Quixel has released nDo2, a Photoshop Tool to unleash raw Normal Mapping power with lot of new features and enhancements
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nDo2 - Map Generation Tutorial
November 13th, 2011 19:28 |
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This Tutorial will show you how to create AO, Height, Diffuse and Specular Maps from your Normals with nDo2 straight in Photoshop.
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3ds Max - Hand Painted Grass Texture Tutorial
November 11th, 2011 12:21 |
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In this tutorial, Mark Foreman will show you the process of creating a hand painted grass texture using 3ds Max and Photoshop.
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Cinema 4D - Ambient Occlusion Tutorial
August 31st, 2011 12:34 |
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This tutorial by Production Views will show you the process of rendering ambient occlusion within Cinema 4D.
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Maya - Shader Setup for Modelers Tutorial
August 14th, 2011 17:33 |
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This tutorial will show you how to create a very simple Maya shader with ambient occlusion so that you can display your models more effectively.
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3ds Max - Ambient Occlusion with V-Ray Tutorial
August 5th, 2011 04:24 |
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In this tutorial, Tiago Alexandrino will show you the process of creating an ambient occlusion map in 3ds Max with V-Ray.
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Very useful introduction to this to…
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