Cinema 4D – How to Fake Subsurface Scattering (SSS) Tutorial

[Source] The Pixel Lab

In this tutorial, you’ll learn a cool hack to fake Subsurface Scattering (SSS) using the new Inverse Ambient Occlusion feature in Cinema 4D R18. This allows for really fast rendering SSS.

Motion Squared Cinema 4D Bundles: goo.gl/4tdyZn

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