[Instructor] Steve Lund
In this tutorial, Steve Lund covers the process of modeling, unwrapping, texturing and rendering the Darth Vader helmet from Star Wars in Blender.
Final Preview:
Part 1: Modeling Helmet Cover
Part 2: Mask Piece Modeling
Part 3: Fine Detailing
Part 4: Texture Painting and Materials
Part 5: Render Layers and Compositing
Textures:
- Grunge Map #1: goo.gl/M60HPC
- Grunge Map #2: goo.gl/KX5zE7
HDR: hdrlabs.com/sibl/archive.html (Old_Industrial_Hall)
Reference Images:
- Image #1: goo.gl/B2dQsL
- Image #2: goo.gl/06wPyw
- Image #3: goo.gl/ZfHCj2
- Image #4: goo.gl/SjsQsB