ZBrush – Creating 3D Models from Photos Tutorial

[Instructor] Jared Michael
[Level] Intermediate

ZBrush - Creating 3D Models from Photos Tutorial

In this tutorial, you’ll learn how to quickly create clean game/film ready 3D models and textures based on photographs using ZBrush and 123D Catch.

We will be taking a series of photos around a real object, then creating a 3D mesh and texture using 123D Catch (photogrammetry), before cleaning up the mesh in ZBrush using DynaMesh and re-projecting the original detail/paint onto the new clean and well UV’d model.

Autodesk 123D Catch: 123dapp.com/catch

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