3ds Max – Creating Ground Explosion using Particle Flow and FumeFX Tutorial

[Instructor] Raj Pakhare
[Level] Intermediate

3ds Max - Creating Ground Explosion using Particle Flow and FumeFX Tutorial

In this tutorial, Raj Pakhare will show you how to use Particle Flow to make ground explode without using any rigid body and add dust/smoke in FumeFX.

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Tutorial:

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Cinema 4D and Octane Texture Packs: motionsquared.net/texture-packs/

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