Blender – Subsurface Scattering (SSS) in Cycles Tutorial
2,850 views | CommentMay 26th, 2012 04:07
[Source] Blender Nerd
[Level] Intermediate
In this tutorial, Greg Zaal demonstrates how to set up a simple shader in cycles to get some subsurface scattering (SSS) and hence realistic skin.
Download head model and textures: ir-ltd.net/infinite-3d-head-scan-released
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