[Source] Refractive Software
Refractive Sofware LTD has released OctaneRender, a GPU based, Un-Biased and physically based Render Engine for Autodesk 3ds Max with an advanced and flexible node-based workflow and user-interface.
Now you can have the most advanced, fastest Physically based Render Engine on the market tightly integrated into your 3d Modeling and Animation software, for a fast Workflow and Rendering Pipeline suitable for interactive editing and fast final Animation Rendering output by using 3ds Max’s environment for scene setup, fine-tuning and animating all parameters for Objects, Materials, Lights, Media etc all from inside 3ds Max.
This new Plugin product is the first of a new series of fully integrated plugin solutions, embedding the OctaneRender GPU based rendering engine directly into Autodesk 3ds Max.
Lego Car Animation made using OctaneRender for 3ds Max Plugin
Octane Render Integrated Plugin for 3ds Max Preview
This new plugin product will be available as of the 1st of December 2011, and will support Autodesk 3ds Max 2010, 2011 and 2012, with support for earlier max versions soon after, based on customer feedback/demand.
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