[Source] Thinkbox Software
This Tutorial discusses the use of Krakatoa MX 2 and Frost to Load, Process, Mesh and Render Particle Data generated by Next Limit’s RealFlow Fluid Simulation Software.
The Tutorial describes the Workflow in Krakatoa MX 2, but the approach is applicable to Krakatoa 1.6.x. The differences between the two releases will be pointed out where necessary.
While this demo was created using RealFlow 5, the same principles apply to RealFlow 2012, the latest release from Next Limit.