3ds Max – Audio to Particles Tutorial

[Source] 3D Skipper
[Level] Intermediate

In this tutorial, we are going to create a system of deflectors and particle flows to convert audio to particles using no plugins at all. We will be learning some more advanced particle flow work, as well as basic motion from audiofloat and deflectors. This method could be useful to automate some animations based just off of a soundtrack – and saves you the time of manually going through and animating each sound.

View the tutorial: 3dskipper.com/2011/08/3ds-max-audio-to-particles/


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